Hitech-C (also tried gcc under linux).īut I couldn't stop until it was running, so here it is. Of course it needed some fixes to compile with an ANSI-C compilerĮ.g. Please forgive me, this is my first post ever. I found something really useful, and couldn't resist any longer. Was also searching for a vi clone for CP/M for a *very* long time. I've put a levee port for CP/M on my TODO list, it runs nicely on Fuzix, so willĭo on CP/M too, didn't find other good options. Thought would be a good idea to add it to the thread, for me it's nice to see I was searching about the status of a CP/M vi, so I found your post and the amazing It's just an experiment at this stage, I sort of got slowed down in writing the C library and wrapping stdio around the BDOS interface these last few weeks. Other things that run well on it are the Hi-Tech C compiler, Microsoft Basic, the Infocom games etc.
I also wrote a telnet/zmodem client so we are able to connect to BBS's on theįinally a corridor shot showing that we are running four of them on theĬurrent test ship, these are all in graphics mode: Here is a screenshot of it running Wordstar4:
I made the first set of computers Z80 based and decided to make them Z80pack compatible since Z80pack is so complete. Yes that is the intention, in this case I planned to make a Unreal based spaceflight game powered by 8-bit computers.
Click on the picture link in the message.ĭo I have to hack some Z80 access system in the next generation ofĭoom, Quake, Unreal and the like? Impressive what some folks areĭidn't expect to see my post referenced here.